Of course I didn’t start off right away in Single Player or
Multiplayer mode. I went right to the
Training Course. What a waste of
time. The training course consists of a
baseball diamond and one hill and the tutorial lasts about 2 minutes. So I guess I did get thrown into Single
Player mode pretty quickly, but first I had to set up my profile. Setting up my racer was very thorough; you
have the ability to customize all aspects of your appearance: helmet, goggles,
gloves, jacket, pants, and boots. You
can match or clash it is up to you, there are 14 different outfits to chose
from at the start of the game and more choices open up as you progress through
the game. I can’t forget the ATVs themselves,
there are 14 of them to chose from in the beginning with many more locked out
from the get go. Each ATV has its own
characteristics of speed, acceleration and suspension. However choosing the right ATV isn’t that big
of a deal – most of them are comparable as long as you pick a well rounded
ride. Once you are all decked out and
you have your wheels the Single Player options are waiting for you.
Single Player mode has three options Single Race,
Championship or Freestyle. Championship
is the progression mode where you race against different computer components on
different courses and you have to place high enough in each race to get points
to advance. Pretty straight forward but
very difficult to do. There are 8
different Championship challenges with 2-5 races per and each race is between
3-5 laps at least as far as I progressed (which wasn’t far). A single crash and
you can pretty much kiss the race goodbye – the competition is very
unforgiving. I thought Freestyle mode
would be different – I was wrong, it is equally as hard if not harder. In Freestyle mode you can chose Amateur or
Pro and one of 6 different locations to play on. Sub-categories include Classic, Free Ride or
Objectives. In Classic mode you are just
trying to get a certain amount of points, Free Ride is just what it sounds like
and Objectives is where I spent most of my countless hours. Objective provides a list of six different
objectives to complete for each location: Green Targets, Red Targets, 10
Combos, Score 10K, 25K and 50K. I admit
driving around and getting the Green Targets is a piece of cake, they are close
to the ground or a quick hop away and there is plenty of time on the
clock. As easy as Green is, Red is
insanely impossible. The Red targets are
on top of buildings, way up in the sky or at the top of cliffs. Plus just driving to each target takes up
almost all of the time on the clock. I
tried to complete a single red course at least 30 times and never
succeeded. No problem I moved on and
easily completed 10 combos in the allotted time, I could even get 10K with
ease, but then again 50K seemed unreachable in 2 minutes. So now I have the Green Course cleared, my
combos done and 10K complete, I’ll just save and try the #%$* Red course later
– oops sorry you can’t save until you complete everything, ugh!
Now that I have explained most of the game modes let me
describe the game play and controls.
Game play is pretty intense with very intricate courses with plenty of
bumps, jumps, mud puddles and switch backs.
The Freestyle landscape is just as diverse with mountain passes, home
construction sites, and snowy wilderness to traverse. Trains fly through the environment, but other
than that it is just you, your ATV and nature.
The controls are not as smooth as I would have expected for a second
generation game. There are the typical
gas, break buttons, but to pull off any tricks takes a minimum to 2 buttons.
One button to set it up and the other to execute and that is just for basic
moves, for more advanced moves you need to hold down a third button. If you keep your finger on the gas you could
be holding down 4 buttons at once – unacceptable. When it comes to pulling off stunts I always
compare back to the master – SSX – that is the way it should be done and Fury 2
failed miserably.
Another aspect of the controls/game play I found annoying is
the requirement to set up for jumps.
This might add reality to the game, but it is a huge pain. Before any jump or bump in order to go over it
cleanly or get any air you need to push forward on the controller/D-pad to
“load” your shocks. At the top of the
jump you pull back to spring off the hill and get mad air, very cool
stuff. Too bad you also have to steer
with the same controller so you typically round a corner and then you are
supposed to load/unload for the next hill – it is as easy as it sounds, it
isn’t. Perhaps if I mastered this I
might have done better in the race sections too.
OK enough with the bad there must be something good about
this game. I have already hyped the
depth of the game with its different play modes and customizations. There is even one more option: Waypoint
Editor. This option lets you build you
own race track. It pretty much gives you
a cookie cutter piece of land and you put up different gates to define the flow
of traffic and turns.
Of course like all recent games they have taken the graphic
quality to the next level. It amazes me
how these new games on my same old PS2 continue to look better and better. The landscapes are lush and expansive with
tons of details. During races the frame rate
stays high and constant. One cool thing
is when you are racing (with 5 other competitors) and someone just jumped longer
or higher than you and they are about to land on you, you can see their shadow
right on top of your ATV.
I saved the best for last, the sound. The game consists of 21 different songs that
you can play in Jukebox mode or just let them flow during the game. You can remove any song you want from being
played and you can change the song that is playing any time you want during the
game. Here are some highlights from the play
list:
-
Amplified
– Cypress Hill
-
Pick
up the Pieces – Riddlin’ Kids
-
Courage
– Alien Ant Farm
-
What’s
Golden – Jurassic 5
-
Shinobi
vs Dragon Ninja – Lost Prophets
-
Thick
Skin – Systematic
-
American
Cliché – Filter
-
Science
– System of a Down
-
Here
to Stay – Korn
-
Paragraph
President – Blackalicious
-
Parade
– Garbage
I typically cranked the music because it was just so good
and intense, perfect for this type of fast paced game.
So, do awesome sound and rock-solid graphics make up for
poor controls and frustrating game play?
Almost, I give the game 2.5/5 planets, but if you have patience and can
master this one you have plenty of options to entertain yourself.