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Review By:

Spigs

Date:

11/17/2002

Released: 11/11/2002
Publisher:

Ubi Soft

Developer:

Rage Software

Platform:

Xbox

Rating: 4.5 out of 5 Planets

What a wonderful holiday it is for Xbox owners. Gamer42 and I made our weekly pilgrimage to the local mall, which has both an EBX and a GameStop to see what came out this week. The Xbox assault on the Christmas season is on. Fresh on the rack was MechAssault, Unreal Tournament, Xbox Live, BMX XXX, and the game I walked away with: Rocky.

I paid the $49.99 without hesitation as I was finally resolving all the issues from my childhood that revolved around my staring longingly at the Rocky game that came out for Sega like 50 years ago which was far beyond the Atari 2600 I was playing.

Now with this review keep in mind that I am a huge Rocky fan, as I have said in the forums I consider Rocky III to be one of the best movies ever.
 

Screenshots

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It’s also coming out for GameCube and GBA in the next week, and PS2 sometime after that. I did not hear whether that was because the Xbox development cycle was faster or if they decide to get the Xbox version out first since that was a sweeter demographic than other systems.

In keeping with my compare and contrast style I also rented Mike Tyson Heavyweight Boxing and Knockout Kings 2002.

Once again, I'm a huge fan of Rocky.  Having said this you would think that this would increase my opinion of the game but surprisingly the opposite happened.

Let me give you the bottom line first: Rocky is about dead even with Knockout Kings as the best boxing game for the Xbox. There are differences between the two that add to the fun factors for both (and some of them are surprising) but you would have fun with both games. Mike Tyson for the Xbox is terrible and given it’s heritage as a descendant of Mike Tyson’s Punch Out it goes from being just bad to something like a member of a well known and respected family becoming a convicted criminal.

Since you should not even rent Mike Tyson I will talk features of Rocky versus Knockout Kings (KK). The most surprising one to me is that Rocky is more realistic in terms of pace. The boxers throw about 100 punches a round unlike KK which runs at a more breakneck pace. Rocky gets around this slowing the game down too much by having the clock run faster than real time.

The AI in Rocky is not as good as KK where fighters get smarter from round to round. I would also have to give the controller layout to KK as defense is a little easier with their layout but it is mostly a draw. Collision detection only a problem in replays for both games, as you are fighting everything looks great, about 1 in 20 punches in a replay look messed up.

Rocky also has the training mini-games and I can’t really give them a thumbs up or down. They are kind of interesting, one for each of your attributes (strength – mash buttons as called out to hit the mits, speed – mash buttons on the speedbag, stamina – mash buttons to jump rope, determination – mash buttons to do situps and movement – mash buttons to hit the side of meat or heavy bag). You get the idea – sore fingers and impossible button combinations. Your attributes are on a 1 to 100 scale, starting in the 30s and 40s. Your score on the mini-games can increase your score from 1 to 10. There is one saving grace to the frustration factor, you can choose autotrain to skip the game and get 5 points. This is good b/c with the exception of the speedbag which I always score 10 on since it is exactly like arm wrestling in Dead to Rights, I usually score a 1 or 2. Note here, use the D-pad instead of the analog stick to have a fighting chance against the heavy bag. Like all boxing games it comes down to pacing…

So, if you are not a Rocky fan the choice is something like this: If you want machine gun pace and more boxers go with KK. If you want a more realistic pace and a better chance at working on complex combos, go with Rocky.

But if you are a Rocky fan…

This of course is what it is all about. For me the game was worth every cent just to take on my brother as Ivan Drago with me as Mr. T. And this is where the game shines brightest, in the ring it looks like you are watching the movie. The fighters are not perfect as far as polygon count but even if they had the skins peeled off you could tell the fighters apart from the way they fight. Rocky looks perfect throwing hooks to the body and Clubber Lang bends just the right way when taking that hook. Clubber even hits the mat the same way when you knock him out.

As perfect as it is in the ring for true blooded fans, there are some noticeable gaps outside the ring. Largest is the lack of Carl Weather’s voice. Apollo sounds similar but it is not him. A close second is that the music is great but “Eye of the Tiger” is missing. If both of these were there this would easily be a 5 planet game, without them there’s a lingering disappointment. Are Carl Weathers and Survior too busy with their fan clubs and holding out for better deals? Or did MGM go cheap to make some extra cash?

The cutscenes are CGI and are fantastically accurate but again I wonder if that’s a licensing thing. Why wouldn’t they have just used the movie clips unless they didn’t want to pay somebody?

Both Rocky and KK are great and if you have an Xbox you should get one of them, and it will probably come down to getting KK to see and play Ali vs. Rocky for that Pantheon. If Rocky toughed it out in the 12th and had Apollo and Eye of the Tiger we would have a clear winner. Otherwise it’s a draw. 4.5 Planets each.

Spigs Rating: 4.5 out of 5 Planets


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